Garage&co

Hoppin’World

Visiting cultural sites in 360 degrees, remotely.

Sector
Industrial Robotics and IoT
Founded in
2024
Status
Alumni
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Hoppin’World

What the company builds

Hoppin'World produces 360-degree immersive experiences and brings them together on a social virtual reality platform. Visitors explore cultural and heritage sites there without travelling to them. Museums, tourism offices and schools make up the target market.

Access to cultural destinations runs into two obstacles: distance and the cost of travel. A class or a person far from a heritage site has to pay for transportation to see it, and gives up the visit when the budget does not allow it.

The product

The team captures sites in 360 degrees and assembles them into experiences that can be explored in virtual reality. The platform adds a social dimension: several people go through the same site together. The content grows site by site, as captures are added.

What it changes in practice

  • A cultural site can be visited from outside its region, because 360-degree capture replaces the trip.
  • A cultural outing happens without transportation, and the cost of the trip comes out of the budget.
  • Several people go through the same site at the same time, because the platform is built like a social network.

The original social VR network for culture, entertainment and travel

Jean-Nicolas Vandelac · Hoppin’World

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